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Death Song Berserk

The version according to the standard rules for berserk magic is:

Berserk magic: Automatic augment of 1/4 of the ability's rating (rather than the normal auto augment of 1/10). If in an extended contest, must bid at least 1/2 his remaining AP each round. Calming is against a resistance of 1/4 the berserk rating.

But we liked the idea of a Death Song having at least the potential to be, well, a Death Song. Completely over the top augments, and then you die. So we came up with some extra rules: you can use the auto-augment above, or you can roll for it. And use a HP to bump to a Complete Victory if you really want your hero to go out in style. Basic idea by Jane, numbers and fine-tuning by Gavain.

Standard Death song:
Contest Death Song Berserk against a resistance of 14 and use the following results:

Result Bonus to CC Aftermath
Complete victory +200% Your soul is taken by Humakt.
Major victory +100% Exhausted -50% on all physical abilities for 1 day
Minor +50% Tired out -10% to all physical abilities for 6 hrs
Marginal +25% Unaffected
Complete defeat -50%
Other defeats -25%

The bonus is calculated as a percentage of the heros ability with Death Song Berserk.

Heroforming option:
Devotees of Humakt learn of the great hero Placido D'mingo, who mastered the use of the death song. His fine voice touched even the heart of Humakt himself and so was never called to join Humakt. The devotee can heroform into Placido only to perform the Death Song and as such the only ability boosted is the use of the death song. To heroform the devotee must pit their Death Song Berserk against a resistance of 1W; with the results outlined below.

Result Bonus to CC Aftermath
Complete victory +100% Exhausted -10% on all physical abilities for 1 day .
Major victory +50% Tired out -1 on all physical abilities for 6 hours.
Minor +25% Tired out -1 to all physical abilities for 1 hrs
Marginal +10% Unaffected
Any defeat Doesn't heroform




Numbers

These tables show the chances of success with the Death Song, especially for the complete victory (including bumping with a hero point).

Standard Death song:
Skill Resitance Any Victory Complete with bump
10W 14 63.0% 3.8% 20.5%
20W 14 90.8% 6.0% 31.8%
1W2 14 92.0% 9.3% 32.3%
10W2 14 94.3% 20.5% 61.5%
20W2 14 96.5% 31.8% 90.8%


Heroforming option:
Skill Resitance Any Victory Complete with bump
10W 1W 58.8% 0.3% 7.0%
20W 1W 90.3% 0.3% 9.3%
1W2 1W 90.8% 4.8% 9.3%
10W2 1W 90.8% 7.0% 49.8%
20W2 1W 90.8% 9.3% 90.3%


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